SERVER & DISCORD AGGREGATES

One server.
A shared pulse.

A small, privacy-safe view of the public Minecraft server response, the public 1MB Discord invite, and the statistics portal itself. Counts are collected snapshots—not live surveillance.

Loading the latest snapshot…
MINECRAFT ONLINE /— public server-list count
DISCORD MEMBERS approximate public total
PUBLIC PROFILES indexed by this portal

CURRENT COLLECTED SNAPSHOT

Three public signals

Each source is collected outside GitHub Pages and reduced to reviewed aggregate fields before publication.

MINECRAFT SERVER

Public server response

CHECKING
players online / public slots
Address
Edition
Version
MOTD
1MB DISCORD

Community gathering place

APPROXIMATE
members
approximately online

Approximate non-offline presence at collection time. This does not measure chat activity.

Join the 1MB Discord
STATS PORTAL

The public archive

REVIEWED
PUBLIC PROFILES
PLAYER PROVIDERS
PLAYTIME ON RECORD whole hours
Find a player

BOUNDED DAILY HISTORY

Growth begins with honest data

The collector keeps at most 180 UTC-day points. Missing collection days remain visible gaps; the page never invents older history.

COLLECTION START

History begins here

One valid daily snapshot is published. Trend lines will appear after a second compatible day is collected.

Minecraft online Discord members
First verified point

Loading the first daily aggregate…

ABOUT THIS SNAPSHOT

Community scale, without a people feed.

01

Public sources only

Minecraft comes from the standard public server-list response. Discord totals come from the public invite with approximate counts enabled.

02

Identities are discarded

No Minecraft player sample, username, UUID, Discord identity, channel, role, message, activity, or raw response is retained.

03

Snapshot, not uptime monitor

Collection is manual or externally scheduled. A stale label and the exact collection time make gaps explicit without claiming continuous monitoring.